>>>SUBMIT BUG REPORTS HERE<<<
Donuts for Deer Teeth » Devlog
Post them in the comments below and I will fix. Thank you!
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Donuts for Deer Teeth
An 18+ Weight Gaining Steal-'Em-Up!
Status | In development |
Authors | HyperSoft, MizuBlackRiver, HeftyTotem, PRAHNO |
Genre | Action |
Tags | Adult, boobs, breast-expansion, Eroge, Erotic, growth, huge-boobs, NSFW, Porn, weight-gain |
More posts
- Controller Support & Bugfixes53 days ago
- >>>SUBMIT FEEDBACK & REQUESTS HERE<<<57 days ago
- Minor Fixes 05/02/2025 Pt. 259 days ago
- Minor Fixes 05/02/202560 days ago
Comments
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boxes count as enemies for the takedown counter on the steam version
thank you, will fix
the *saturday level has an interactable pit but it's out of interaction range
*-edited
heya, ya might wanna look into this bug.

when interacting with the pc at your hideout for eight times (I think), the game crashes.
thanks! I really like this game.
When I start the program, I can see the crosshair cursor. It quickly disappears and I cannot interact with anything. The donut indicator on the side works but that is it. I have to quit the game through the task manager. This happens on itchio and steam across different computers as well.
unplug any controller you have plugged in and it should fix this
I have never had controllers connected, but I double checked and on all versions it says no controller connected.
i will look into it
Thank you, I hope the game process is going well.
There's a bug where you can skip Wednesday by walking up to the front of the store, then walking back the way you came to trigger meeting back with Mari! I also found a bug where I occasionally got stuck on the corners of the houses on the Thursday level, but I couldn't replicate it as reliably.
the first is an intended mechanic, if kind of dumb
Looks like if you begin charging the Contraption, talk to an NPC, and then fire the Contraption, the recoil will knock you out of talking range and softlock you. Not sure if this is the case with any movement like this (bat swings, grapple hook, etc).
you can actually get this by just walking while talking with how friction works and getting out of range of the npc softlocks you anyway
thank you, will fix
Another bug: Sometimes when I looked around in the dark levels, the overlay for the darkness wouldn't load fast enough. Typically occurred at the max view when I quickly look the opposite direction I moving.
However this bug was uncommon, so I am unsure of its conditions for replication.
In the neighborhood level if you dash through the entrance of a dark house, it results in the current lighting being preserved. This works with both turning the neighborhood dark and keeping the house bright.
By "dash" do you mean using the Boot secondary?
Ah, my mistake. I meant the maximum swing. It was a bit inconsistent, but that is what I used.
As of this moment the steam version is still not available for purchase. This hinders others who might not be able to buy the game from here.